Tag Archives: show indirect lighting

Friday Video: How to Use Ambient Occlusions in 3ds Max

Posted on March 1, 2013 by Bill McKown, Visualization Solutions Engineer: What’s more fun than 5 weekends in one month?  We don’t know.  So to celebrate, I am posting a video on Autodesk 3ds Max each Friday in March. The first one I am starting with is about Ambient Occlusion (or AO).  AO is a “Fast Approximated” method of calculating

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