Friday’s Tip: How to Use the Material Editor in 3ds Max – Video

Posted on March 15, 2013 by Bill McKown, Synergis Visualization Solutions Engineer:

Another happy Friday and March is halfway over.  Bring on Spring!

This week I am going to show you how to use the Material Editor interface to apply materials to objects.  In this video you will see the materials, libraries and maps attached to each material.  This is very important is getting the right look for whatever you are designing.

See the video…

Tune in next week when I will discuss How to Map a Decal on a Material using a Composite Layer.

Happy Friday!
-Bill

Bill McKown is Synergis’ Visualization expert. Having joined the company in 2011, his prior employment involved CAD design, 3D renderings for both architectural and interior design projects, and training and supporting for all the products associate with these. Bill has a bachelor’s degree in Industrial Arts in Education and additional certifications in Computer Animation and Autodesk solutions.

See some of Bill’s other posts:

Contact us or visit the Synergis website.

12 thoughts on “Friday’s Tip: How to Use the Material Editor in 3ds Max – Video

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s